BarbyW was initially recruited by GrampaAl to test CSX lots in November 2003. She started making lots and became part of the CSX Team in December 2003. Lots made by her were modded by GrampaAl and released under the CSX banner. In June 2004 she joined BSC as a lotter but was trained to become a Lot Technician - modding of lots to be game assets. Since then she has become an integral part of BSC and works behind the scenes on projects with BATers as well as make lots on her own. She has worked closely with D66 and Mickebear on lotting and modding their work and notably with ripptide on the SNM project. Recently she has worked with RippleJet on the functional air and seaports project and also helped to test the X-Tool.