|Park Effect||50 over 22 tiles|
|Landmark Effect||50 over 22 tiles|
|Education Quotient Boost||30.0 points|
|Student Capacity||10,000 Sims|
|Education Coverage Radius||5,800 (Entire City) Tiles|
|Education Effectiveness over Average Household Age||20 Years 2.5|
30 Years 0.5
40 Years 0.5
50 Years 5.0
60 Years 5.0
70 Years 1.5
80 Years 0.5
|Education Coverage Fade Pattern||0.0 100.0 100.0 100.0|
|Power Consumed||280 MWh/Month|
|Water Consumed||500 m3/Month|
|Air Pollution||6 over 2 tiles|
|Water Pollution||1 over 3 tiles|
|Garbage Pollution||65 over 4 tiles|
|UDI Vehicles Unlocked||School Bus|
The buildings surrounding the Quad on the lot are probably based on those surrounding Brookings Quadrangle on the Danforth Campus of Washington University: Busch Hall, Brookings Hall, Cupples I Hall and Ridgley Hall.
Education buildings increase the Education Quotient over a coverage radius. Some buildings have variable coverage radii which can be changed using a School Bus Funding slider, however the majority have a fixed radius that cannot be expanded or contracted without modding the game.
Schools are designed to greatly increase the Education Quotient of your Sims, however it only has an effect on a small age group. With Universities, the average household age must be between 50 and 70 Years old to have any real benefit. The University also carries an educaiton bonus for Households with an average age of 20.
In College and University Rankings, it is only above the City College.
The News Ticker fluff entry created on its placement is "New #city# University To Make Empty Heads Full".
- Combined Residential Population in excess of 15,000 Sims
- Average Mayor Rating in excess of 42 Points
- Average School Grade in excess of 92
U Drive It Missions
- Medical Helicopter Mission: Zombie Brains