Difference between revisions of "Type ID"
Jump to navigation
Jump to search
sc4e>JoeST m (New page: The Type ID is one part of the TGI adderss. Inparticular it sets what type of data is stored in that object. {{stub}}) |
m (13 revisions imported) |
||
(25 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | The Type ID is | + | The '''Type ID''' ('''TID''') of a [[DBPF]] Object is the first set of eight [[hexadecimal]] numbers making up the object's [[Type Group Instance]] (TGI) address. As an example, in the TGI "AAAAAAAA BBBBBBBB CCCCCCCC", the sequence "AAAAAAAA" is the object's TID. They are used in [[SimCity 4]] and [[SimCity (2013)]] to organize related objects of the same file type, which are then further defined by use of the [[Group ID]] and [[Instance ID]]. |
− | { | + | ===Common Types=== |
+ | Some of the common Type ID's used in SC4 are: | ||
+ | {|width=40% | ||
+ | |- | ||
+ | !Type ID | ||
+ | !width=83% |Description | ||
+ | |- | ||
+ | |05342861 | ||
+ | |[[Cohort]]s - higher level exemplars. | ||
+ | |- | ||
+ | |5ad0e817 | ||
+ | |[[S3D]] - A type of graphics file. | ||
+ | |- | ||
+ | |6534284a | ||
+ | |[[Exemplar]]s - files that contain important game-defining properties. | ||
+ | |} | ||
+ | |||
+ | |||
+ | See also: | ||
+ | * [[Type Group Instance]] | ||
+ | * [[Group ID]] | ||
+ | * [[Instance ID]] | ||
+ | * [[InstanceFormats]] | ||
+ | |||
+ | [[Category:Modding]] |
Latest revision as of 21:40, 3 August 2019
The Type ID (TID) of a DBPF Object is the first set of eight hexadecimal numbers making up the object's Type Group Instance (TGI) address. As an example, in the TGI "AAAAAAAA BBBBBBBB CCCCCCCC", the sequence "AAAAAAAA" is the object's TID. They are used in SimCity 4 and SimCity (2013) to organize related objects of the same file type, which are then further defined by use of the Group ID and Instance ID.
Common Types
Some of the common Type ID's used in SC4 are:
Type ID | Description |
---|---|
05342861 | Cohorts - higher level exemplars. |
5ad0e817 | S3D - A type of graphics file. |
6534284a | Exemplars - files that contain important game-defining properties. |
See also: