Difference between revisions of "WAV"
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WAV files are uncompressed audio files. | WAV files are uncompressed audio files. | ||
− | Its DBPF 3.0 Type ID is '''0D9E5710''' | + | Its [[DBPF]] 3.0 [[Type ID]] is '''0D9E5710''' |
== SimCity 4 == | == SimCity 4 == | ||
− | SimCity 4 does not use WAV, its equivalent is [[XA]]. | + | [[SimCity 4]] does not use WAV, its equivalent is [[XA]]. |
== SimCity == | == SimCity == | ||
− | SimCity uses WAV to store its sound files. These have been encoded using an unknown codec or have been encrypted. | + | [[SimCity (2013)]] uses WAV to store its sound files. These have been encoded using an unknown codec or have been encrypted. |
Revision as of 21:28, 1 February 2013
This article is incomplete or unfinished If you have knowledge on this subject, please help out by editing this page. Further information may be found on the discussion page. |
WAV files are uncompressed audio files.
Its DBPF 3.0 Type ID is 0D9E5710
SimCity 4
SimCity 4 does not use WAV, its equivalent is XA.
SimCity
SimCity (2013) uses WAV to store its sound files. These have been encoded using an unknown codec or have been encrypted.
More information about the file format itself can be found here.
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