Difference between revisions of "Texture Index"

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The '''BSC Texture Index''' is an attempt to organize the [[IID Numbers]] of all [[overlay texture|overlay-]] and [[base texture|base textures]] into a single file, and also to avoid dubble-usage of an [[IID Number]], that would cause conflicts. Everyone who needs a texture index, can ask one at either the [http://www.simtropolis.com/forum/messageview.cfm?catid=109&threadid=50806&enterthread=y Simtropolis] or [http://sc4devotion.com/forums/index.php?topic=2101.0 SC4D] version of the thread. However, the amount of possible IIDs is limited, so do not reserve one if you know you will you be using it.
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The '''BSC Texture Index''' is an attempt to organize the [[IID Numbers]] of all [[overlay texture|overlay-]] and [[base texture|base textures]] into a single file, and also to avoid duplicate-usage of an [[IID Number]], this would cause conflicts. Everyone who needs a texture index, can ask for one at either the [http://www.simtropolis.com/forum/messageview.cfm?catid=109&threadid=50806&enterthread=y Simtropolis] or [http://sc4devotion.com/forums/index.php?topic=2101.0 SC4D] version of the thread. However, the amount of possible IIDs is limited, so do not reserve one if you know you will not be using it.

Revision as of 03:30, 11 May 2009

The BSC Texture Index is an attempt to organize the IID Numbers of all overlay- and base textures into a single file, and also to avoid duplicate-usage of an IID Number, this would cause conflicts. Everyone who needs a texture index, can ask for one at either the Simtropolis or SC4D version of the thread. However, the amount of possible IIDs is limited, so do not reserve one if you know you will not be using it.