Difference between revisions of "RASTER"
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sc4e>Jdenm8 (New page: '''2F4E681C''' is a file format presumably used by SimCity's RenderWare graphics engine. We do not know its use and it is undecoded. Its DBPF 3.0 Type ID is '''2F4E681C''' == SimCity == ...) |
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'''2F4E681C''' is a file format presumably used by SimCity's RenderWare graphics engine. | '''2F4E681C''' is a file format presumably used by SimCity's RenderWare graphics engine. | ||
− | + | Its use is unknown and it is undecoded. | |
Its DBPF 3.0 Type ID is '''2F4E681C''' | Its DBPF 3.0 Type ID is '''2F4E681C''' |
Revision as of 02:23, 1 February 2013
This article is incomplete or unfinished If you have knowledge on this subject, please help out by editing this page. Further information may be found on the discussion page. |
2F4E681C is a file format presumably used by SimCity's RenderWare graphics engine. Its use is unknown and it is undecoded.
Its DBPF 3.0 Type ID is 2F4E681C
SimCity
Something to do with the Graphics Engine, maybe textures?
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