Difference between revisions of "RASTER"

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sc4e>Jdenm8
m (2F4E681C moved to RENDER: Changing name to one used in Spore, the only known re-use of this TID)
sc4e>Jdenm8
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{{expand}}
 
{{expand}}
  
'''2F4E681C''' is a file format presumably used by SimCity's RenderWare graphics engine.
+
'''RENDER''' is a file format presumably used by SimCity's and Spore's RenderWare graphics engines.
 
Its use is unknown and it is undecoded.
 
Its use is unknown and it is undecoded.
  
 
Its DBPF 3.0 Type ID is '''2F4E681C'''
 
Its DBPF 3.0 Type ID is '''2F4E681C'''
 +
 +
== Spore ==
 +
Unknown, presumably Textures.
  
 
== SimCity ==
 
== SimCity ==
 
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Unknown, presumably Textures.
Something to do with the Graphics Engine, maybe textures?
 
  
  
 
{{NAVBOX/SimCityFORMAT}}
 
{{NAVBOX/SimCityFORMAT}}
 
[[category:SimCity File Formats/SC4]]
 
[[category:SimCity File Formats/SC4]]

Revision as of 03:46, 1 February 2013

RENDER is a file format presumably used by SimCity's and Spore's RenderWare graphics engines. Its use is unknown and it is undecoded.

Its DBPF 3.0 Type ID is 2F4E681C

Spore

Unknown, presumably Textures.

SimCity

Unknown, presumably Textures.