Difference between revisions of "RASTER"
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− | ''' | + | '''RENDER''' is a file format presumably used by SimCity's and Spore's RenderWare graphics engines. |
Its use is unknown and it is undecoded. | Its use is unknown and it is undecoded. | ||
Its DBPF 3.0 Type ID is '''2F4E681C''' | Its DBPF 3.0 Type ID is '''2F4E681C''' | ||
+ | |||
+ | == Spore == | ||
+ | Unknown, presumably Textures. | ||
== SimCity == | == SimCity == | ||
− | + | Unknown, presumably Textures. | |
− | |||
{{NAVBOX/SimCityFORMAT}} | {{NAVBOX/SimCityFORMAT}} | ||
[[category:SimCity File Formats/SC4]] | [[category:SimCity File Formats/SC4]] |
Revision as of 03:46, 1 February 2013
This article is incomplete or unfinished If you have knowledge on this subject, please help out by editing this page. Further information may be found on the discussion page. |
RENDER is a file format presumably used by SimCity's and Spore's RenderWare graphics engines. Its use is unknown and it is undecoded.
Its DBPF 3.0 Type ID is 2F4E681C
Spore
Unknown, presumably Textures.
SimCity
Unknown, presumably Textures.
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