Difference between revisions of "Tutorial:Creating Puzzle Pieces"

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m (added cat, I have added to this tutorial but not uploaded it)
sc4e>Warrior
m (added cat, I have added to this tutorial but not uploaded it)
(No difference)

Revision as of 13:15, 3 October 2008

Creating puzzle pieces

What do you need?

  • Basic understanding of the reader
  • Notepad(or equivalent, but I advise against Word)
  • Models and Path files for the puzzle piece

Exporting the RUL file

Skip this section if you are used to the reader and know how to export files from it.
Because the file RUL files are so large they can’t be modified in the reader, so we have to export them and open them in notepad.
To do this we first open the NetworkAddonMod_Controller.dat file (NAM Controller) in the reader.
You should see 4 files, 1 DIR and 3 RUL like below
http://i200.photobucket.com/albums/aa230/warriorST/Private/IMG1.jpg
Right click on the RUL file with the Instance ID (IID) of 10000000 (this is the puzzle piece RUL). This will bring up a fairly long context menu.

http://i200.photobucket.com/albums/aa230/warriorST/Private/IMG2.jpg

Click “Save decoded file”, the second option from the top. And this box will appear. Which tells you the name of the file and that it has been saved.

http://i200.photobucket.com/albums/aa230/warriorST/Private/IMG3.jpg

Now in Windows, browse to your Network Addon Mod folder and you should see the file you just saved along with another one with the same name except it has “.TGI” on the end.

  1. Rename the file circled in red to “Puzzle Piece.rul”
  2. Rename the file circled in green to “Puzzle Piece.rul.TGI”
  3. The two file names must always match except for the “.TGI” on the TGI file.


http://i200.photobucket.com/albums/aa230/warriorST/Private/IMG4.jpg

Creating the puzzle piece