Difference between revisions of "Lot"

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A Lot is the base upon which structures and many other objects in the game are built on. Lots occupy one or more tiles in the game. They are rectangular in nature, and range anywhere from one square grid tile up to 64x64 tiles (the size of a small city). Lots can be created and edited in the [[Lot Editor]].  
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A '''lot''' is the base upon which structures and many other objects in the game are built on. Lots occupy one or more grid squares in the game. They are rectangular in nature, and range anywhere from one grid square up to 64x64 grid squares (the size of a [[quad|small quad]]). Lots can be created and edited in the [[Lot Editor]] or with [[SC4PIM]]'s lot editor.
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[[Category:Lot Editor]]
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[[Category:Game Concepts]]

Latest revision as of 17:15, 8 August 2019

A lot is the base upon which structures and many other objects in the game are built on. Lots occupy one or more grid squares in the game. They are rectangular in nature, and range anywhere from one grid square up to 64x64 grid squares (the size of a small quad). Lots can be created and edited in the Lot Editor or with SC4PIM's lot editor.