Difference between revisions of "Template:Infobox plop/table"

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<noinclude>{{pp-template}}</noinclude>{{infobox/table|title = <div style="float:left; width:0.9em; text-align:left">{{Tnavbar|Infobox plop||mini=1}}</div><span style="font-size:110;">Lot Stats</span>|{{row|{{{size|}}}|'''Lot Size'''
+
<noinclude>{{pp-template}}</noinclude>
 +
{{infobox/table
 +
|title = <div style="float:left; width:0.9em; text-align:left">{{Tnavbar|Infobox plop||mini=1}}</div><span style="font-size:110;">Lot Stats</span>
 +
|{{row|{{{type|}}}|{{Department}}
 +
{{!}}{{{type}}}}}
 +
{{row|{{{size|}}}|'''Lot Size'''
 
{{!}}{{{size}}}}}
 
{{!}}{{{size}}}}}
 
{{row|{{{menu|}}}|'''Menu'''
 
{{row|{{{menu|}}}|'''Menu'''
 
{{!}}{{{menu}}}}}
 
{{!}}{{{menu}}}}}
{{row|{{{jobs|}}}|'''Jobs'''
 
{{!}}{{{jobs}}}}}
 
 
{{row|{{{plop-cost|}}}|'''Plop Cost'''
 
{{row|{{{plop-cost|}}}|'''Plop Cost'''
 
{{!}}§{{{plop-cost}}}}}
 
{{!}}§{{{plop-cost}}}}}
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{{row|{{{bulldoze-cost|}}}|'''Bulldoze Cost'''
 
{{row|{{{bulldoze-cost|}}}|'''Bulldoze Cost'''
 
{{!}}§{{{bulldoze-cost}}}}}
 
{{!}}§{{{bulldoze-cost}}}}}
 +
{{row|{{{jobs|}}}|'''Jobs'''
 +
{{!}}{{{jobs}}}}}
 
{{row|{{{park-mag|}}}|'''Park Effect'''
 
{{row|{{{park-mag|}}}|'''Park Effect'''
 
{{!}}{{{park-mag}}} over {{{park-spr}}} tiles}}
 
{{!}}{{{park-mag}}} over {{{park-spr}}} tiles}}
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{{row|{{{hq-mag|}}}|'''Health Quotient Boost'''
 
{{row|{{{hq-mag|}}}|'''Health Quotient Boost'''
 
{{!}}{{{hq-mag}}} points}}
 
{{!}}{{{hq-mag}}} points}}
 +
{{row|{{{eq-mag|}}}|'''Education Quotient Boost'''
 +
{{!}}{{{eq-mag}}} points}}
 
{{row|{{{hcoverage-pattern|}}}|'''Health Coverage Fade Pattern'''
 
{{row|{{{hcoverage-pattern|}}}|'''Health Coverage Fade Pattern'''
 
{{!}}{{{hcoverage-pattern}}} over {{{hcoverage-spr}}} tiles}}
 
{{!}}{{{hcoverage-pattern}}} over {{{hcoverage-spr}}} tiles}}
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{{row|{{{scoverage-age|}}}|'''Education Effectiveness over Average Household Age'''
 
{{row|{{{scoverage-age|}}}|'''Education Effectiveness over Average Household Age'''
 
{{!}}{{{scoverage-age}}}}}
 
{{!}}{{{scoverage-age}}}}}
 +
{{row|{{{scoverage-wealth|}}}|'''Education Effectiveness over Wealth'''
 +
{{!}}{{{scoverage-wealth}}}}}
 
{{row|{{{scoverage-pattern|}}}|'''Education Coverage Fade Pattern'''
 
{{row|{{{scoverage-pattern|}}}|'''Education Coverage Fade Pattern'''
 
{{!}}{{{scoverage-pattern}}}}}
 
{{!}}{{{scoverage-pattern}}}}}
 +
{{row|{{{caprelief|}}}|'''[[Tutorial:Demand%2C_Supply_and_CAPs#Demand Satisfied|CAP Relief]] provided'''
 +
{{!}}{{{caprelief}}}}}
 
{{row|{{{fire|}}}|'''Fire Stage'''
 
{{row|{{{fire|}}}|'''Fire Stage'''
 
{{!}}{{{fire}}}}}
 
{{!}}{{{fire}}}}}
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{{!}}{{{garbage-consumed}}} Tons}}
 
{{!}}{{{garbage-consumed}}} Tons}}
 
{{row|{{{recycle-percent|}}}|'''Garbage Recycled'''
 
{{row|{{{recycle-percent|}}}|'''Garbage Recycled'''
{{!}}{{{recycle-percent}}} of {{{recycle-pop}}} residents garbage}}
+
{{!}}{{{recycle-percent}}}% of {{{recycle-pop}}} residents garbage}}
 
{{row|{{{tswitch-cap|}}}|'''Maximum Throughput'''
 
{{row|{{{tswitch-cap|}}}|'''Maximum Throughput'''
 
{{!}}{{{tswitch-cap}}} Sims}}
 
{{!}}{{{tswitch-cap}}} Sims}}
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{{row|{{{tswitch-fare|}}}|'''Crossing Fare'''
 
{{row|{{{tswitch-fare|}}}|'''Crossing Fare'''
 
{{!}}§{{{tswitch-fare}}}}}
 
{{!}}§{{{tswitch-fare}}}}}
 +
{{row|{{{freight-cap|}}}|'''Freight Capacity'''
 +
{{!}}{{{freight-cap}}} Units}}
 
{{row|{{{air-mag|}}}|'''Air Pollution'''
 
{{row|{{{air-mag|}}}|'''Air Pollution'''
 
{{!}}{{{air-mag}}} over {{{air-spr}}} tiles}}
 
{{!}}{{{air-mag}}} over {{{air-spr}}} tiles}}
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{{row|{{{radiation-mag|}}}|'''Radiation Pollution'''
 
{{row|{{{radiation-mag|}}}|'''Radiation Pollution'''
 
{{!}}{{{radiation-mag}}} over {{{radiation-spr}}} tiles}}
 
{{!}}{{{radiation-mag}}} over {{{radiation-spr}}} tiles}}
 +
{{row|{{{crime-mag|}}}|'''Police Corruption Effect'''
 +
{{!}}{{{crime-mag}}} over {{{crime-spr}}} tiles}}
 
{{row|{{{nuclearexplosion-mag|}}}|'''Radiation Pollution'''
 
{{row|{{{nuclearexplosion-mag|}}}|'''Radiation Pollution'''
 
{{!}}{{{nuclearexplosion-mag}}} over {{{nuclearexplosion-spr}}} tiles when the lot explodes}}
 
{{!}}{{{nuclearexplosion-mag}}} over {{{nuclearexplosion-spr}}} tiles when the lot explodes}}
 +
{{row|{{{udi|}}}|'''[[U Drive It|UDI]] Vehicles Unlocked'''
 +
{{!}}{{{udi}}}}}
 +
{{row|{{{goofy-stat|}}}|'''"Goofy Stat"'''
 +
{{!}}{{{goofy-stat}}}}}
 +
{{row|{{{triggers|}}}|'''Known associated LUA Triggers'''
 +
{{!}}{{{triggers}}}}}
 +
{{row|{{{occupantgroups|}}}|'''Occupant Groups'''
 +
{{!}}{{{occupantgroups}}}}}
 
}}
 
}}

Latest revision as of 11:31, 14 September 2022

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