Difference between revisions of "VP6"

From SC4D Encyclopaedia
Jump to navigation Jump to search
sc4e>Jdenm8
(New page: '''VP6''' or '''VP60''' is the video format that SimCity uses to store in-game video. It is named after the codec used to encode it, ''Electronic Arts VP60 Video Codec''. These files are ...)
 
m (4 revisions imported)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''VP6''' or '''VP60''' is the video format that SimCity uses to store in-game video. It is named after the codec used to encode it, ''Electronic Arts VP60 Video Codec''.
+
'''VP6''' or '''VP60''' is the video format that [[SimCity (2013)]] uses to store in-game video. It is named after the codec used to encode it, ''Electronic Arts VP60 Video Codec''.
  
 
These files are used in a myriad of other EA Games like {{WP|Command and Conquer 3}} and {{WP|Dante's Inferno}}.
 
These files are used in a myriad of other EA Games like {{WP|Command and Conquer 3}} and {{WP|Dante's Inferno}}.
  
Its DBPF 3.0 Type ID is 376840D7
+
Its [[DBPF]] 3.0 [[Type ID]] is '''376840D7'''
 
 
  
 
== SimCity ==
 
== SimCity ==
Line 11: Line 10:
  
 
{{NAVBOX/SimCityFORMAT}}
 
{{NAVBOX/SimCityFORMAT}}
[[category:SimCity File Formats/SC4]]
+
[[category:File Formats/SC2013]]

Latest revision as of 01:13, 10 August 2019

VP6 or VP60 is the video format that SimCity (2013) uses to store in-game video. It is named after the codec used to encode it, Electronic Arts VP60 Video Codec.

These files are used in a myriad of other EA Games like Command and Conquer 3 and Dante's Inferno.

Its DBPF 3.0 Type ID is 376840D7

SimCity

Used to store in-game video.