Difference between revisions of "Plumbing Simulator"
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(Created page with "This page pertains to the format of the '''Plumbing Simulator''' Subfile within Savegame files. This file has Type ID '''0x298f9b2d'''. This particular subfile was decoded...") |
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DWORD xSize of city (64, 128 or 256) | DWORD xSize of city (64, 128 or 256) | ||
DWORD zSize of city (64, 128 or 256) | DWORD zSize of city (64, 128 or 256) | ||
− | BYTE A byte for every tile in the city. Order is (0, 0), (0 | + | BYTE A byte for every tile in the city. Order is (0, 0), (1, 0), ... |
DWORD Revision. Seems like every time you change something to the plumbing situation | DWORD Revision. Seems like every time you change something to the plumbing situation | ||
(such as building a water tower, laying pipes, ...) this value is increased by 1. | (such as building a water tower, laying pipes, ...) this value is increased by 1. |
Latest revision as of 04:06, 6 July 2021
This page pertains to the format of the Plumbing Simulator Subfile within Savegame files. This file has Type ID 0x298f9b2d. This particular subfile was decoded by smf_16.
The plumbing simulator contains a few lists:
- A 2-dimensional array containing a byte for every tile in the city (values not studied in detail yet).
- A list of pointers to all water producing buildings (note: pointers are always stored as two consecutive DWORDS containing address and Type ID).
- A list of pointers to all pipe segments from the Pipe Occupant Subfile.
Structure
DWORD Size DWORD CRC DWORD Memory address DWORD Major version (0x0004) DWORD Pointer to SimGrid DWORD 0x49b9e602 (Type ID of SimGridUint8) DWORD Pointer to SimGrid DWORD 0x49b9e602 (Type ID of SimGridUint8) DWORD xSize of city (64, 128 or 256) DWORD zSize of city (64, 128 or 256) BYTE A byte for every tile in the city. Order is (0, 0), (1, 0), ... DWORD Revision. Seems like every time you change something to the plumbing situation (such as building a water tower, laying pipes, ...) this value is increased by 1. DWORD Unknown (mostly 0x00000000, seen 24 and 42 as well). DWORD x 2 Unknown (only seen 0x00000000) DWORD Number of water related buildings DWORD Unknown (only seen 0x00000000) # Repeat for amount of buildings DWORD X coordinate of anchor building DWORD Z coordinate of anchor building DWORD Min X coordinate of lot DWORD Min Z coordinate of lot DWORD Max X coordinate of lot DWORD Max Z coordinate of lot DWORD Water produced per month DWORD Actual water produced per month (uses degradation) DWORD Pointer to entry in building subfile DWORD 0xa9bd882d (Type ID of building subfile) DWORD x 9 Unknown (only seen 0x00000000) BYTE Unknown (only seen 0x02) DWORD Unknown (only seen 0x00000000) DWORD City size (64, 128 or 256) DWORD x 3 Unknown (only seen 0x00000000) DWORD X size of city minus 1 (63, 127 or 255) DWORD Z size of city minus 1 (63, 127 or 255) DWORD Water filter capacity? DWORD Unknown (only seen 0x00000000) DWORD Amount of pipe segments to follow DWORD x 2 (Unknown, only seen 0x00000000) # Repeat for amount of pipe sections DWORD Pointer to Pipe Occupant record DWORD 0x49c05b9f (Type ID of PipeOccupant) DWORD Pointer to Department Budget record DWORD 0xe990bffc (Type Id of Department Budget) DWORD Total water produced DWORD Unknown (only seen 0x00000000) DWORD Actual filter capacity, taking into account degradation? DWORD x 5 Unknown (only seen 0x00000000)