Difference between revisions of "SC4 Path Creator"
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sc4e>Warrior m (updated again woot) |
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* Angle selection in isometric view | * Angle selection in isometric view | ||
+ | ==Version 1.60== | ||
+ | The latest version of the tool was released on the 22nd of December, the updates are: | ||
+ | *Fixed texture mirror bug from 1.55 | ||
+ | *Experimental support for rendering FSH textures | ||
+ | *New introduction window | ||
[[Category:Tool]] | [[Category:Tool]] | ||
{{Navbox/TOOL}} | {{Navbox/TOOL}} |
Revision as of 01:46, 22 December 2008
SC4 Path Creator | |
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{{{logo}}} | |
Download | |
Download from LEX (Java) | |
Description | |
Makes path creation much much easier | |
General Information | |
Credits | Daeley |
Support | SC4D |
Languages | English |
The SC4 Path Creator is a tool designed by Daeley, created to enable Transit Modders to edit and create paths for Puzzle Pieces and Transit Networks more easily.
Version 1
Functionalities
- Point-click add/delete points to a path
- Import and edit existing or newly created paths trough the text interface
- Easily customize individual path properties
- Examine and rotate paths in Perspective View
- Add background pictures to place paths more easily
- Check paths in adjacent tiles for alignment with the MultiPath Viewer
Screenshots: Functional Overview Perspective view close-up
Version 1.5
On the 12th December 2008 version 1.5 was released as an update to the previous version's LEX page, the new version includes:
- System look&feel (let's face it, Java looks good, but system looks better)
- Traffic type bug fixed
- Easier selection of active path
- Move points by dragging them
- Copy/reverse/mirror paths with one click
- Arrows show direction of path
- Path points clicked/dragged near the edge, jump to +/- 8
Screenshots: SingleFrame viewer
Version 1.55
Version 1.55 was released on the 16th December 2008, the updates are:
- Arrows in isometric view
- Improved texture rendering in isometric view
- Angle selection in isometric view
Version 1.60
The latest version of the tool was released on the 22nd of December, the updates are:
- Fixed texture mirror bug from 1.55
- Experimental support for rendering FSH textures
- New introduction window
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