Difference between revisions of "0A98EAF0"
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| − | '''0A98EAF0''' is a file format used by SimCity to assign strings to memory pointers. It differs | + | '''0A98EAF0''' is a file format used by [[SimCity (2013)]] to assign strings to memory pointers. It differs from [[02FAC0B6]] in that '''0A98EAF0''' can assign an array of strings to a memory address. |
| − | Its DBPF 3.0 Type ID is '''0A98EAF0'''. | + | Its [[DBPF]] 3.0 [[Type ID]] is '''0A98EAF0'''. |
Revision as of 20:49, 1 February 2013
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0A98EAF0 is a file format used by SimCity (2013) to assign strings to memory pointers. It differs from 02FAC0B6 in that 0A98EAF0 can assign an array of strings to a memory address.
Its DBPF 3.0 Type ID is 0A98EAF0.
SimCity
Used for String Definitions. Used to apply an array of strings to a single pointer.
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