Tutorial:Making Trumpet Interchanges with the RHW
This article is a tutorial It was originally written by Danthe, and retrieved from SC4D. You can find the original tutorial here This tutorial has been automatically protected because it is considered to be finished. You can suggest changes in the Tutorial Requests and Suggestions article. |
I with own experience know how interchange is make hard from RHW puzlle. First, was one should know to plan out interchange and know what puzzles then to use, second, it happens, that RHW behaves not very rationally.
On beginning 3-way interchange of the "trumpet" type. It will look after end of building so
And picture with the names of used puzzles, this orientation will facilitate and the choice of proper elements
1. On beginning, the directions and the point of slit the RHW
2. Then, I for help HoleDiggingMod lower terrain about 15m
3. Using the tool of road, I level the terrain.
4. It additionally, using from GodMode, it was can was smooth slope lightly, in order to terrain looked more naturally
5. Now main curves. I use 90'AlleyCurve, therefore, that puzzles RHW arrange on sloping terrain not always well. Lack also such puzzle among RHW, by what bow would be unequal.
6. I use draggable RHW and I lie out downhill ride.
7.For help of puzzles RHW, I arrange gentle curves and including ways.
8. Now second side. To to get gentle fall, I will use with tool of railway.
9. I use draggable RHW and I lie out downhill ride.
10. For help of puzzles RHW, I arrange gentle curves and including ways.
11. It stayed yet to execute estacade. I do invasions using puzzles with estacades alley menu, a rest from puzzles RHW. I on end replenish lacking sections RHW.