Lot Developer Subfile

From SC4D Encyclopaedia
Revision as of 02:24, 6 July 2021 by Seba (talk | contribs) (Created page with "This page pertains to the format of the '''Lot Developer''' Subfile within Savegame files. This file has Type ID '''0xa990bfe0'''. This particular subfile was decoded by {...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This page pertains to the format of the Lot Developer Subfile within Savegame files. This file has Type ID 0xa990bfe0. This particular subfile was decoded by smf_16.

Structure

DWORD	Size
DWORD	CRC
DWORD	Memory address
DWORD	Major version (0x0001)
DWORD	Tile size of city plus 1 (65, 129 or 257)
FLOAT32	City width in meters (1024, 2048, 4096)
FLOAT32	City depth in meters (1024, 2048, 4096)
DWORD	Amount of building pointers to follow
	DWORD	Pointer to record in Building Subfile
	DWORD	0xa9bd882d (Type ID of Building Subfile)
DWORD	Unknown (mostly 0x00000000)
WORD	Unknown (mostly 0x0000)