Zone Manager
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This page pertains to the format of the Zone Manager Subfile within Savegame files. This file has Type ID 0x298f9b2d. This particular subfile was decoded by smf_16.
Structure
DWORD Size DWORD CRC DWORD Memory address WORD Major version (0x0001) DWORD Pointer to the Zone View SimGrid. DWORD 0x49b9e603 (Type ID of cSC4SimGridSint8) DWORD x 16 Unknown, probably the amount of lots of each ZoneType DWORD x 33 Tiles in the city (0x00001000 for small city, 0x00004000 for medium city, 0x00010000 for large city) BYTE x 533 533 unknown bytes, seems to always the same. Small numbers, often 0x00000000 DWORD Pointer to cSC4City DWORD 0x8990c372 (Type ID of cSC4City) DWORD Pointer to cSC4OccupantManager DWORD 0x098f964d (Type ID of cSC4OccupantManager) DWORD Pointer to cSTETerrain DWORD 0xe98f9525 (Type ID of cSTETerrain) DWORD Pointer to cSC4PollutionSimulator DWORD 0x8990c065 (Type ID of cSC4PollutionSimulator) DWORD Pointer to cSC4BudgetSimulator DWORD 0xe990be01 (Type ID of cSC4BudgetSimulator)