Difference between revisions of "False Intersection"

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Revision as of 11:43, 7 January 2009

A false intersection is used to create starter pieces for override networks.

It is an intersection between two different networks that is impossible or very hard to create using the standard Maxis networks. It is only used by a puzzle piece to start a network override such as the SAM, RHW and HSRP. A false intersection can only be used for one piece, so there is a limit to how many override networks can be made, although this limit is very high.

Used False Intersections

Intersection Create
Road/Rail
Road: 0x 02000200 Rail: 0x 00010100 TLA-3 Orthogonal (0x5d14b100)
Road: 0x 02000200 Rail: 0x 00030300 ARD-3 Orthogonal (0x5d14b300)
Road: 0x 02000200 Rail: 0x 00010300 AVE-2 Orthogonal (0x5d14b200)
Rail/Street
Rail: 0x{{{2}}} Street: 0x 02000200 SAM Set 1 (0x5e54b100)
Rail: 0x{{{2}}} Street: 0x 02000200 SAM Set 8 (0x5e54b800)
Rail: 0x{{{2}}} Street: 0x 02000200 SAM Set 9 (0x5e54b900)
Road/Street
Road: 0x{{{2}}} Street: 0x 02000200 SAM Set 2 (0x5e54b200)
Road: 0x{{{2}}} Street: 0x 02000200 SAM Set 3 (0x5e54b300)
Road: 0x{{{2}}} Street: 0x 02000200 SAM Set 4 (0x5e54b400)
Road: 0x{{{2}}} Street: 0x 02000200 SAM Set 5 (0x5e54b500)
Road: 0x{{{2}}} Street: 0x 02000200 SAM Set 6 (0x5e54b600)
Road: 0x{{{2}}} Street: 0x 02000200 SAM Set 7 (0x5e54b700)
Road/Light Rail
Road: 0x 00010100 Light Rail: 0x 02000200 Draggable GLR Orthagonal (0x5f880000)
Road: 0x 00000101
Road: 0x 00000303
Light Rail: 0x 00000301
Light Rail: 0x 00000301
Draggable GLR Diagonal (0x5f880600) (nb)
Road: 0x 00030300 Light Rail: 0x 02000200 Draggable Rural GLR Orthagonal (0x5f884000)
Road/Monorail
Road: 0x{{{2}}} Monorail: 0x 02000200 High Speed Rail (HSR) Orthogonal (0x5dd31500)
Rail/Monorail
Rail: 0x{{{2}}} Monorail: 0x 02000200 Ground High Speed Rail (GHSR) Orthogonal (0x5dc31500)
Rail/One Way Road (nb)
Road: 0x{{{2}}} OWR: 0x 02000200 OWR-3 Orthogonal (0x5d24b200--this will be changed to 0x5d94b200)
Road/Dirt Road (nb)
Road: 0x{{{2}}} Dirt Road: 0x 02000200 RHW-4 Orthogonal (0x5eb4b100)
Road: 0x{{{2}}} Dirt Road: 0x 02000200 RHW +1Lane Orthogonal (0x5ec4b100)
Road: 0x{{{2}}} Dirt Road: 0x 02000200 RHW +2Lane Orthgonal (0x5ed4b100)
Light Rail/Dirt Road (nb)
Light Rail: 0x{{{2}}} Dirt Road: 0x 02000200 RHW-4 Elevated/15m Orthogonal (0x5eb4b200)
Light Rail: 0x{{{2}}} Dirt Road: 0x 02000200 RHW-4 High Elevated/35m Orthogonal (0x5eb4b300)
Light Rail: 0x{{{2}}}
Light Rail: 0x{{{2}}}
Dirt Road: 0x 01030000
Dirt Road: 0x 00000103
MIS Diagonal 1 (0x5de0a100) (Listed as Type3)
Light Rail: 0x{{{2}}}
Light Rail: 0x{{{2}}}
Dirt Road: 0x 01030000
Dirt Road: 0x 00000301
RHW-4 Diagonal 1 (0x5eb0a100)
One Way Road/Dirt Road
OWR: 0x{{{2}}} Dirt Road: 0x 02000200 MIS Orthogonal (0x5de4b100)
OWR: 0x{{{2}}} Dirt Road: 0x 02000200 RHW +3Lane Orthogonal (0x5ef4b100)

Notes

n1

memo used both of these for the Diagonal Draggable Template:GLR

n2

Rail: 0x00030300 will likely be used for OWR-1 Orthogonal, which will have an IID of 0x5d94b100

n3

The +Lane starters correspond to the center tile of the "C" versions of the wider RHWs--+1 for RHW-6C, +2 for RHW-8C. They are also used in overrides for the RHW-6S, RHW-8S and RHW-3, and will also be utilized when the Elevated and High-Elevated versions of these networks are produced.

n4

These RHW/MIS Diagonals are set up the same as Draggable GLR Diagonals, requiring two false intersections. They also only reference 1 of the 2 diagonal textures used by these networks.