Difference between revisions of "CFG"

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Latest revision as of 18:54, 8 August 2019


CFG is the SimCity 4 Config format. There is only one file of these files. It is a file contained in "SimCity 4.cfg" in the My Documents SC4 directory. It controls the features of the system. The TGI for this file is a9dd6e06 49dd6e08 00000001.

It has a simple byte by byte format for the most part. Here's what we know. (Much thanks to Tropod for all this great info):

1262 Bytes - Unknown
BYTE  - Auto Edge Reconciliation?
2575 Bytes - Unknown
QWORD - Current Region Coordinates
BYTE  - Show City Boundaries?
BYTE  - Show City Names?
BYTE  - Current Region Map View
BYTE  - Unknown
BYTE  - Auto Go to Disaster?
BYTE  - Edge Scrolling?
BYTE  - Expanded Tooltips?
BYTE  - Urgent Advice Dialogs?
BYTE  - Visual Setting Type (0 - User, 1 - Default)
BYTE  - Visual Effect Quality
BYTE  - Number of Cars/Sims
BYTE  - Shadow Quality
BYTE  - Texture Quality
BYTE  - Clouds/Fog?
BYTE  - Waves?
BYTE  - Render Mode (Software - 0, Hardware - 1)
BYTE  - Color Cursor?
BYTE  - UI Transparency?
BYTE  - City Detail
BYTE  - Unknown
BYTE  - Variable Speed Automata?
BYTE  - Unknown
BYTE  - Unknown
BYTE  - Unknown
DWORD - Game Resolution - Horizontal
DWORD - Game Resolution - Vertical
BYTE  - Game Texture Bit Type (16-bit (0x10) or 32-bit (0x20))
BYTE  - Unknown
BYTE  - Unknown
BYTE  - Unknown
BYTE  - Building Redraw Speed
2059 Bytes - Unknown