Difference between revisions of "FSH"
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FSH files are texture files. They represent most of the textures in game including network textures, which have a [[GID]] of 1abe787d | FSH files are texture files. They represent most of the textures in game including network textures, which have a [[GID]] of 1abe787d | ||
+ | |||
+ | GIDs of FSH files: | ||
+ | *0x0986135E - Base and Overlay Lot Textures | ||
+ | *0x1ABE787D - Transit Textures/BUildings/Bridges/Misc | ||
+ | *0x2BC2759A - Transit Network Shadows (Masks) | ||
+ | *0x891B0E1A - Terrain And Foundations | ||
+ | *0x49A593E7 - Animation Sprites (Non Props) | ||
+ | *0x2A2458F9 - Animation Sprites (Props) | ||
+ | |||
+ | Parents: | ||
+ | *S3D Files | ||
+ | *RUL Files | ||
+ | *Animation (ATC/AVP?) | ||
{{expand}} | {{expand}} | ||
[[category:File_Formats/SC4]] | [[category:File_Formats/SC4]] |
Revision as of 14:08, 6 February 2009
FSH files are texture files. They represent most of the textures in game including network textures, which have a GID of 1abe787d
GIDs of FSH files:
- 0x0986135E - Base and Overlay Lot Textures
- 0x1ABE787D - Transit Textures/BUildings/Bridges/Misc
- 0x2BC2759A - Transit Network Shadows (Masks)
- 0x891B0E1A - Terrain And Foundations
- 0x49A593E7 - Animation Sprites (Non Props)
- 0x2A2458F9 - Animation Sprites (Props)
Parents:
- S3D Files
- RUL Files
- Animation (ATC/AVP?)
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