Difference between revisions of "TLO"
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sc4e>Whatevermind (Created page) |
sc4e>Whatevermind m (general cleanup, evolving standards, etc.) |
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{{MTS2}} | {{MTS2}} | ||
− | '''TLO''' controls logical sound properties and is linked to a sound by its respective [[TRK]] file. It is referred to both as TLO and LogicObject, based on internal game data | + | '''TLO''' controls logical sound properties and is linked to a sound by its respective [[TRK]] file. It is referred to both as TLO and LogicObject, based on internal game data. |
− | + | ==Specification== | |
− | + | The structure of the TLO file is a header (8 bytes), followed by repeating chunks (40 bytes each). | |
− | |||
− | + | ===Header=== | |
+ | <pre> | ||
+ | DWORD - Identifier, always 0. | ||
+ | DWORD - Number of repeating chunks in file. | ||
+ | </pre> | ||
+ | |||
+ | ===Repeating Chunk=== | ||
+ | <pre> | ||
DWORD - Name Length | DWORD - Name Length | ||
− | STRING - Effect Name in the | + | STRING - Effect Name in the EFFDIR files |
DWORD | DWORD | ||
DWORD | DWORD | ||
Line 19: | Line 25: | ||
DWORD | DWORD | ||
DWORD | DWORD | ||
+ | </pre> | ||
This format remains unknown, and has not been otherwise figured out. Reference in the MTS2 article to a "S1B Alpha Specification" perhaps as an old name for TLO files. | This format remains unknown, and has not been otherwise figured out. Reference in the MTS2 article to a "S1B Alpha Specification" perhaps as an old name for TLO files. |
Revision as of 17:03, 24 November 2012
The information in this article was copied from the SimsWiki and may be outdated. This article has not been reviewed for technical accuracy or updated knowledge on this topic. If you are knowledgeable enough on the topic to review the article, please do so and remove this label. (more info). |
TLO controls logical sound properties and is linked to a sound by its respective TRK file. It is referred to both as TLO and LogicObject, based on internal game data.
Specification
The structure of the TLO file is a header (8 bytes), followed by repeating chunks (40 bytes each).
Header
DWORD - Identifier, always 0. DWORD - Number of repeating chunks in file.
Repeating Chunk
DWORD - Name Length STRING - Effect Name in the EFFDIR files DWORD DWORD DWORD DWORD DWORD DWORD DWORD DWORD DWORD
This format remains unknown, and has not been otherwise figured out. Reference in the MTS2 article to a "S1B Alpha Specification" perhaps as an old name for TLO files.
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