Difference between revisions of "Occupant Groups"
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Latest revision as of 21:41, 3 August 2019
The information in this article was copied from the SimsWiki and may be outdated. This article has not been reviewed for technical accuracy or updated knowledge on this topic. If you are knowledgeable enough on the topic to review the article, please do so and remove this label. (more info). |
Occupant Groups are a way of organizing buildings in SimCity 4. Some of the known occupant groups are listed below.
0x1000=Residential 0x1001=Commercial 0x1002=Industrial 0x1003=Transportation 0x1004=Utility 0x1005=Civic 0x1006=Park 0x1009=ScriptingUse 0x100a=Fauna_generate 0x1300=Rail 0x1301=Bus 0x1302=Subway 0x1303=El Train 0x1304=Ferry 0x1305=Passenger Rail 0x1306=Freight Rail 0x1307=Monorail 0x1308=Car Ferry 0x1309=Passenger Ferry 0x130A=MiscTransit 0x130B=TollBooth 0x1400=Power 0x1401=Water 0x1402=Custom Waste Disposal by themadprogrammar 0x1403=Nuclear 0x1404=Recycle 0x1405=Toxic Dump 0x1406=Landfill 0x1500=Police 0x1501=Jail 0x1502=Fire 0x1503=School 0x1504=College 0x1505=Library 0x1506=Museum 0x1507=Health 0x1508=Airport 0x1509=Seaport 0x150A=Landmark 0x150B=Reward 0x150C=Landmark Queue 0x150D=Police Big 0x150E=Police Sm 0x150F=Schools K6 0x1510=Schools HS 0x1511=Courthouse 0x1512=Clinic 0x1513=Hospital 0x1514=Schools Private 0x1515=Deluxe Police Station 0x1516=Police Kiosk 0x1517=Landing Strip 0x1518=Deluxe Fire Station 0x1519=Water Transit 0x151a=Large Health 0x151b=School Other 0x151c=Health Other 0x1700=Cemetery 0x1701=Pet cemetery 0x1702=Zoo 0x1900=VIP 0x1901=Tourist 0x1902=Country Club 0x1903=Taxi Maker 0x1904=Ambulance Maker 0x1905=DMV 0x1906=Stadium 0x1907=Worship 0x1908=Night Club 0x1909=Opera House 0x1910=TV Station 0x1911=TV Magnet 0x1912=Farmland 0x1913=Biz Lawyer Attack 0x1914=Army Base 0x1915=Missile Range 0x1916=Army Tank 0x1917=Ape Escape 0x1919=Dog Magnet 0x1920=YIMBY 0x1921=Convention Crowd 0x1922=Kid Crowd 0x1923=Sim Crowd Day Small 0x1924=Sim Crowd Day Large 0x1925=State Fair 0x1926=Bus Stop 0x1927=Sim Crowd Stand 0x1928=Strikers (NIMBY) 0x1929=Crowd Biz 0x1930=Crowd White Coat 0x1931=Army_Ped 0x1932=Army_JumpingJacks 0x1933=ZombieBuilding 0x1934=MowerBuilding 0x1935=Landmark Ogle 0x1936=Burning Dude Maker 0x1937=Crowd Stand Return 0x1938=Mayor House 0x1939=Area 5.1 Base (Ice Cream Spawner) 0x1940=Casino 0x1941=Marina 0x1942=Police Car Maker 0x1A00=Strikable Fire 0x1A01=Strikable Police 0x1A02=Strikable Health 0x1A03=Strikable Education 0x1A04=Strikable Transit 0x3000=Industry: Anchor 0x3001=Industry: Mechanical 0x3002=Industry: Out 0x1101=Commercial MiddleClassMall 0x1103=Commercial DriveIn 0x1106=Commercial FleaBagMotel 0x1109=Commercial GreasePit 0x110C=Commercial UsedCarCheap 0x110F=Commercial TacoStand 0x1113=Commercial MaxisSimTheatre 0x1114=Commercial FamilyInn 0x1117=Commercial Sims4thAve 0x11010=R$ 0x11020=R$$ 0x11030=R$$$ 0x13110=CS$ 0x13120=CS$$ 0x13130=CS$$$ 0x13320=CO$$ 0x13330=CO$$$ 0x14100=IR 0x14200=ID 0x14300=IM 0x14400=IHT 0x21000=Commercial Car 0x21001=Commercial Food 0x21002=Commercial Shop 0x21003=Commercial Movie 0x21004=Commercial Hotel 0x31000=Large Commercial --Building Styles-- 0x2000=Chicago 0x2001=New York 0x2002=Houston 0x2003=Euro --Demand Types-- 0x1010=R$ 0x1020=R$$ 0x1030=R$$$ 0x1810=Amenities $ 0x1820=Amenities $$ 0x1830=Amenities $$$ 0x3110=CS$ Commerce 0x3120=CS$$ Commerce 0x3130=CS$$$ Commerce 0x3320=CO$$ Office 0x3330=CO$$$ Office 0x4100=Industry Resource 0x4200=Industry Dirty 0x4300=Industry Manufacturing 0x4400=Industry High-Tech