Difference between revisions of "Car & Passenger Ferry Terminal"
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|monthly-cost = 20 | |monthly-cost = 20 | ||
|bulldoze-cost = 10 | |bulldoze-cost = 10 | ||
+ | |jobs = 2 R§ | ||
|construction-time = | |construction-time = | ||
|flammability = 38 | |flammability = 38 | ||
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Ferry Terminals are lots that provide ways for passengers and cars to cross bodies of water without a bridge, or across city borders. However, Sims boarding at a Car & Passenger Ferry terminal can only alight at another Car & Passenger Ferry terminal. Passenger Ferry and Car and Passenger Ferry traffic do not mix and exist as two separate virtual networks. | Ferry Terminals are lots that provide ways for passengers and cars to cross bodies of water without a bridge, or across city borders. However, Sims boarding at a Car & Passenger Ferry terminal can only alight at another Car & Passenger Ferry terminal. Passenger Ferry and Car and Passenger Ferry traffic do not mix and exist as two separate virtual networks. | ||
+ | When a '''Car & Passenger Ferry Terminal''' is plopped, it alters the adjoining road or avenue to provide road intersections for incoming and outgoing car ferry traffic. Those changes are cosmetic, and can be removed by bulldozing and rebuilding the road. | ||
{{Template:Navbox/Transport}} | {{Template:Navbox/Transport}} | ||
[[Category:Ferry Buildings]] | [[Category:Ferry Buildings]] |
Latest revision as of 19:28, 15 September 2022
Lot Stats
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Department
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Lot Size | 3x5 (Partially Water) |
Plop Cost | §300 |
Monthly Cost | §20 |
Bulldoze Cost | §10 |
Jobs | 2 R§ |
Fire Stage | 2 |
Flammability | 38 |
Power Consumed | 1 MWh/Month |
Maximum Throughput | 1,000 Sims |
Air Pollution | 1 over 1 tiles |
Water Pollution | 1 over 1 tiles |
Garbage Pollution | 1 over 0 tiles |
UDI Vehicles Unlocked | Ferry Boat |
Ploppable Lot | |
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Download Here | |
N/A | |
General Information | |
Credits | Author: Maxis
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The Car & Passenger Ferry Terminal is a Transport building that provides Car & Passenger Ferry services, added in the Rush Hour expansion pack.
Ferry Terminals are lots that provide ways for passengers and cars to cross bodies of water without a bridge, or across city borders. However, Sims boarding at a Car & Passenger Ferry terminal can only alight at another Car & Passenger Ferry terminal. Passenger Ferry and Car and Passenger Ferry traffic do not mix and exist as two separate virtual networks.
When a Car & Passenger Ferry Terminal is plopped, it alters the adjoining road or avenue to provide road intersections for incoming and outgoing car ferry traffic. Those changes are cosmetic, and can be removed by bulldozing and rebuilding the road.
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