Difference between revisions of "FSH"
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FSH files are texture files. They represent most of the textures in game including network textures, which have a [[GID]] of 1abe787d | FSH files are texture files. They represent most of the textures in game including network textures, which have a [[GID]] of 1abe787d | ||
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+ | An explanation of their format can be found [[FSH/format|here]] | ||
GIDs of FSH files: | GIDs of FSH files: |
Revision as of 19:51, 11 October 2011
FSH files are texture files. They represent most of the textures in game including network textures, which have a GID of 1abe787d
An explanation of their format can be found here
GIDs of FSH files:
- 0x0986135E - Base and Overlay Lot Textures
- 0x1ABE787D - Transit Textures/BUildings/Bridges/Misc
- 0x2BC2759A - Transit Network Shadows (Masks)
- 0x891B0E1A - Terrain And Foundations
- 0x49A593E7 - Animation Sprites (Non Props)
- 0x2A2458F9 - Animation Sprites (Props)
Parents:
- S3D Files
- RUL Files
- Animation (ATC/AVP?)
This article is incomplete or unfinished If you have knowledge on this subject, please help out by editing this page. Further information may be found on the discussion page. |