Difference between revisions of "FSH"

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FSH files are texture files. They represent most of the textures in game including network textures, which have a [[Group ID]] of 1abe787d
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'''FSH''' files are texture files. The FSH abbreviation comes from Franks SHape files. They represent most of the textures used in [[SimCity 4]], including network textures. An explanation of their format can be found at [[FSH Format]]. See [[Tutorial:Creating Textures]] for information about creating textures, focused on transit textures.
  
An explanation of their format can be found [[FSH Format|here]]
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==Group IDs of FSH Files==
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FSH files are collected into the following [[Group ID]]s based on their use.
  
GIDs of FSH files:
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0x0986135E - Base and Overlay Lot Textures
*0x0986135E - Base and Overlay Lot Textures
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0x1ABE787D - Transit Textures/Buildings/Bridges/Misc
*0x1ABE787D - Transit Textures/Buildings/Bridges/Misc
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0x2A2458F9 - Animation Sprites (Props)
*0x2BC2759A - Transit Network Shadows (Masks)
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0x2BC2759A - Transit Network Shadows (Masks)
*0x891B0E1A - Terrain And Foundations
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0x49A593E7 - Animation Sprites (Non Props)
*0x49A593E7 - Animation Sprites (Non Props)
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0x891B0E1A - Terrain And Foundations
*0x2A2458F9 - Animation Sprites (Props)
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0xCB6B7BD9 - LE Arrow Images
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0x46A006B0 - User Interface Images
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FSH files may also have unique groups for user created custom content textures.
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==Parents==
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FSH files can be called by several file types, see [[Relations]] for more information.  Possible parents include:
  
Parents:
 
 
*S3D Files
 
*S3D Files
 
*RUL Files
 
*RUL Files
 
*Animation (ATC/AVP?)
 
*Animation (ATC/AVP?)
  
{{expand}}
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[[category:File_Formats/SC4]]
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{{navbox/FORMAT}}
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[[Category:File Formats/SC4]]

Revision as of 17:21, 8 September 2012

FSH files are texture files. The FSH abbreviation comes from Franks SHape files. They represent most of the textures used in SimCity 4, including network textures. An explanation of their format can be found at FSH Format. See Tutorial:Creating Textures for information about creating textures, focused on transit textures.

Group IDs of FSH Files

FSH files are collected into the following Group IDs based on their use.

0x0986135E - Base and Overlay Lot Textures
0x1ABE787D - Transit Textures/Buildings/Bridges/Misc
0x2A2458F9 - Animation Sprites (Props)
0x2BC2759A - Transit Network Shadows (Masks)
0x49A593E7 - Animation Sprites (Non Props)
0x891B0E1A - Terrain And Foundations
0xCB6B7BD9 - LE Arrow Images
0x46A006B0 - User Interface Images

FSH files may also have unique groups for user created custom content textures.

Parents

FSH files can be called by several file types, see Relations for more information. Possible parents include:

  • S3D Files
  • RUL Files
  • Animation (ATC/AVP?)