Difference between revisions of "S3D"

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'''SimGlide 3D Models (S3D)''', are the models contained in [[DBPF]]s. These models are used for almost all 3D objects in the game, including buildings, props, some transport networks, and bridges. An explanation on their format can be found [[S3D/format|here]]. Most standard buildings and props are actually boxes with a texture applied to give the effect of being 3D.  However, network models are almost always [[True3D]], meaning that they are actually fully 3D models.
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'''SimGlide 3D Models (S3D)''', are the models contained in [[DBPF]]s. These models are used for almost all 3D objects in the game, including buildings, props, some transport networks, and bridges. An explanation on their format can be found at [[S3D Format]]. Most standard buildings and props are actually boxes with a texture applied to give the effect of being 3D.  However, network models are almost always [[True3D]], meaning that they are actually fully 3D models.
  
 
S3D files may have the following [[Group ID]]s:
 
S3D files may have the following [[Group ID]]s:

Revision as of 14:57, 15 September 2012

SimGlide 3D Models (S3D), are the models contained in DBPFs. These models are used for almost all 3D objects in the game, including buildings, props, some transport networks, and bridges. An explanation on their format can be found at S3D Format. Most standard buildings and props are actually boxes with a texture applied to give the effect of being 3D. However, network models are almost always True3D, meaning that they are actually fully 3D models.

S3D files may have the following Group IDs:

  • 0xbadb57f1 - Buildings/3D Networks/Advisors/Fauna/Automata
  • Other - Buildings exported from BAT.

Parents of S3D files may include:

Children of S3D files may include:

See the Relations page for more information about how S3D files interact with other files.