CFG
Revision as of 14:48, 4 August 2012 by sc4e>Whatevermind (Created page)
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CFG is the SimCity 4 Config format. There is only one file of these files. It is a file contained in "SimCity 4.cfg" in the My Documents SC4 directory. It controls the features of the system.
It has a simple byte by byte format for the most part. Here's what we know. (Much thanks to Tropod for all this great info):
1262 Bytes - Unknown BYTE - Auto Edge Reconciliation? 2575 Bytes - Unknown QWORD - Current Region Coordinates BYTE - Show City Boundries? BYTE - Show City Names? BYTE - Current Region Map View BYTE - Unknown BYTE - Auto Go to Disaster? BYTE - Edge Scrolling? BYTE - Expanded Tooltips? BYTE - Urgent Advice Dialogs? BYTE - Visual Setting Type (0 - User, 1 - Default) BYTE - Visual Effect Quality BYTE - Number of Cars/Sims BYTE - Shadow Quality BYTE - Texture Quality BYTE - Clouds/Fog? BYTE - Waves? BYTE - Render Mode (Software - 0, Hardware - 1) BYTE - Color Cursor? BYTE - UI Transparency? BYTE - City Detail BYTE - Unknown BYTE - Variable Speed Automata? BYTE - Unknown BYTE - Unknown BYTE - Unknown DWORD - Game Resolution - Horizontal DWORD - Game Resolution - Vertical BYTE - Game Texture Bit Type (16-bit (0x10) or 32-bit (0x20)) BYTE - Unknown BYTE - Unknown BYTE - Unknown BYTE - Building Redraw Speed 2059 Bytes - Unknown
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