Difference between revisions of "Street Addon Mod"
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The creation of SAM sets has been outlined in a thread at SC4D and people have been developing their own versions, some may be released as replacements or as part of the main set. None have been released for testing yet | The creation of SAM sets has been outlined in a thread at SC4D and people have been developing their own versions, some may be released as replacements or as part of the main set. None have been released for testing yet | ||
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+ | '''''See also:''' [[Fractional Angle Project]] by {{member|Dedgren}}'' | ||
[[Category:NAM]] | [[Category:NAM]] |
Revision as of 00:05, 18 September 2008
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The Street Addon Mod, usually abbreviated to SAM, is a project that tries to create texture variations for the Street Network. New technology was found early 2007 which allowed the NAM Team to use a Puzzle Piece to create a starter for a new set of textures for the same network. The SAM takes advantage of this new technology to its greatest potential. In SAM version 3 there will be 8 new Texture Variations outlined below.
Current Variations
- SAM - 1 - Parking Lots by Pegasus
- SAM - 2 - Herringbone Streets by ardecila
- SAM - 3 - Pegasus' Dirt Roads
- SAM - 4 - Pegasus' Gravel Streets
- SAM - 5 - Dirt Roads by Torolca
- SAM - 7 - Hableurgs Asphalt Streets
- SAM - 8 - NAM Cobblestone Streets
- SAM - 9 - Brick Streets by JosefMayor and ScruffyDeluxe
Planned Variations
- SAM - 6 - SFBT Sand Streets
- SAM - 10 - Mexican Brick Streets by Hableurg
- SAM - 11 - BSC Park Paths
- SAM - 12 - Pegasus' Scenic Drive
- SAM - 13 - GLR in Street by Olsaz
The creation of SAM sets has been outlined in a thread at SC4D and people have been developing their own versions, some may be released as replacements or as part of the main set. None have been released for testing yet
See also: Fractional Angle Project by Dedgren