Difference between revisions of "Street Addon Mod"
Jump to navigation
Jump to search
sc4e>Haljackey m (SC4D Threads) |
sc4e>Dedgren m (Corrected spelling of name "Torolca" --> "Trolca") |
||
Line 21: | Line 21: | ||
*SAM - 3 - {{member|Pegasus}}' Dirt Roads | *SAM - 3 - {{member|Pegasus}}' Dirt Roads | ||
*SAM - 4 - {{member|Pegasus}}' Gravel Streets | *SAM - 4 - {{member|Pegasus}}' Gravel Streets | ||
− | *SAM - 5 - Dirt Roads by {{member| | + | *SAM - 5 - Dirt Roads by {{member|Trolca}} |
*SAM - 7 - {{member|Hableurg}}s Asphalt Streets | *SAM - 7 - {{member|Hableurg}}s Asphalt Streets | ||
*SAM - 8 - NAM Cobblestone Streets | *SAM - 8 - NAM Cobblestone Streets |
Revision as of 19:33, 30 November 2008
|
The Street Addon Mod, usually abbreviated to SAM, is a project that tries to create texture variations for the Street Network. New technology was found early 2007 which allowed the NAM Team to use a Puzzle Piece to create a starter for a new set of textures for the same network. The SAM takes advantage of this new technology to its greatest potential. In SAM version 3 there will be 8 new Texture Variations outlined below.
Current Variations
- SAM - 1 - Parking Lots by Pegasus
- SAM - 2 - Herringbone Streets by ardecila
- SAM - 3 - Pegasus' Dirt Roads
- SAM - 4 - Pegasus' Gravel Streets
- SAM - 5 - Dirt Roads by Trolca
- SAM - 7 - Hableurgs Asphalt Streets
- SAM - 8 - NAM Cobblestone Streets
- SAM - 9 - Brick Streets by JosefMayor and ScruffyDeluxe
Planned Variations
- SAM - 6 - SFBT Sand Streets
- SAM - 10 - Mexican Brick Streets by Hableurg
- SAM - 11 - BSC Park Paths
- SAM - 12 - Pegasus' Scenic Drive
- SAM - 13 - GLR in Street by Olsaz
The creation of SAM sets has been outlined in a thread at SC4D and people have been developing their own versions, some may be released as replacements or as part of the main set. None have been released for testing yet
|