Difference between revisions of "Vilett Textiles"
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Latest revision as of 02:31, 10 August 2019
Vilett Textiles is the name given to two different Manufacturing Industrial buildings in SimCity 4. As both reference the same LTEXT file and other buildings that share names have unique LTEXT files that contain the same text, this was likely done in error.
IM28x44_2ManuOut6_0821
Lot Stats | |
---|---|
General Information | |
Creator | Author: Maxis |
Lot Size | 2x4, 3x3 |
Tileset | Outbuilding |
Stage | M1 (All) |
Wealth Level | I§§ |
Density | |
Occupants (§§) | 25 |
Bulldoze Cost | §90 |
Construction | 9 days |
Flammability | 70 |
Fire Stage | 3 |
Power Cons. | 6 MWh |
Water Cons. | 65 Gallons |
Air Pol. | 6 over 9 tiles |
Water Pol. | 4 over 13 tiles |
Garbage Pol. | 4 over 0 tiles |
Vilett Textiles is a Manufacturing Industrial Outbuilding that grows on Medium and High density Industrial Zones[1].
Outbuildings are grown by SimCity 4's Industrial Zones attached to an Anchor Lot, designed to fill out the entire zone. Outbuildings are grown last and are designed to fill the spaces between Anchor Lots and Machinery lots.
Due to this lot's large size and the fact it is an Outbuilding, it can be hard to get it to grow through normal gameplay. Forcing an Industrial Zone to grow this size (By using CTRL while zoning) will greatly increase the chances of it growing.
IM28x40_2ManuOut8_0823
Lot Stats | |
---|---|
General Information | |
Creator | Author: Maxis |
Lot Size | 2x4, 3x3, 3x4, 4x3 |
Tileset | Outbuilding |
Stage | M3 (All) |
Wealth Level | I§§ |
Density | |
Occupants (§§) | 34 |
Bulldoze Cost | §270 |
Construction | 27 days |
Flammability | 70 |
Fire Stage | 4 |
Power Cons. | 8 MWh |
Water Cons. | 89 Gallons |
Air Pol. | 8 over 9 tiles |
Water Pol. | 6 over 13 tiles |
Garbage Pol. | 4 over 0 tiles |
Vilett Textiles is a Manufacturing Industrial Outbuilding that grows on Medium and High density Industrial Zones[2].
Outbuildings are grown by SimCity 4's Industrial Zones attached to an Anchor Lot, designed to fill out the entire zone. Outbuildings are grown last and are designed to fill the spaces between Anchor Lots and Machinery lots.
Due to this lot's large size and the fact it is an Outbuilding, it can be hard to get it to grow through normal gameplay. Forcing an Industrial Zone to grow this size (By using CTRL while zoning) will greatly increase the chances of it growing.
References