Difference between revisions of "Burner"

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[[Burner]] is the name given to two different Dirty Industrial buildings in SimCity 4. As both reference the same LTEXT file and other buildings that share names have unique LTEXT files that contain the same text, this was likely done in error.
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= ID20x16_2DirtyMech7_07EC =
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{{nopic}}
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{{Infobox grow2
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|img = {{{image1|{{{img|[[Image:Wiki_no_image.png|150px]]}}}}}}
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|dl = N/A
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|author = Maxis
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|size = 2x1
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|style = Anchor
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|type =
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|stage = '''Vanilla:'''<br/>2 (All)<br/>'''[[CAM]]:'''<br/>5 (All)
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|wealth = I§§
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|density = {{MD-I|All}}{{HD-I|All}}
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|occupants$ = 30 ([[CAM]]: 40)
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|occupants$$ =
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|occupants$$$ =
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|bulldoze-cost = 200
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|construction-time = 20 days
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|flammability = 80
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|fire = 3
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|power = 24
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|water = 60
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|air-mag = 9
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|air-spr = 16
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|water-mag = 7
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|water-spr = 20
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|garbage-mag = 4
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|garbage-spr = 0
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|support =
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|credits = ''
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}}
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[[Burner]] is a Dirty Industrial Machinery Building that grows on Medium and High density Industrial Zones<ref>Examplar: ID14x14_2DirtyMech5_07EA</ref>.
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Machinery Buildings are grown by SimCity 4's Industrial Zones attached to an Anchor Lot and are designed to expand the base lot with major machinery installations. Machinery buildings are the second type of Industry building to be grown, preceded by [[:Category:I-HT Growables/Anchors|Anchor Lots]] and followed by [[:Category:I-HT Growables/Outbuildings|Outbuildings]].
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== [[Colossus Addon Mod]] ==
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When the Colossus Addon Mod is installed, the lot is promoted to Stage 5 and the number of jobs is increased to 40. It is otherwise unchanged<ref>Examplar: ID20x16_2DirtyMech7_07EC</ref>.
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= ID4x6_1DirtyMech1_07E6 =
 
{{Infobox grow2
 
{{Infobox grow2
 
|img = {{{image1|{{{img|[[Image:Burner.png|43px]]}}}}}}
 
|img = {{{image1|{{{img|[[Image:Burner.png|43px]]}}}}}}

Latest revision as of 03:43, 30 March 2020

Burner is the name given to two different Dirty Industrial buildings in SimCity 4. As both reference the same LTEXT file and other buildings that share names have unique LTEXT files that contain the same text, this was likely done in error.

ID20x16_2DirtyMech7_07EC

Lot Stats
Wiki no image.png
General Information
Creator Author: Maxis
Lot Size 2x1
Tileset Anchor
Stage Vanilla:
2 (All)
CAM:
5 (All)
Wealth Level I§§
Density
MD-I.png
All
HD-I.png
All
Occupants (§) 30 (CAM: 40)
Bulldoze Cost §200
Construction 20 days
Flammability 80
Fire Stage 3
Power Cons. 24 MWh
Water Cons. 60 Gallons
Air Pol. 9 over 16 tiles
Water Pol. 7 over 20 tiles
Garbage Pol. 4 over 0 tiles

Burner is a Dirty Industrial Machinery Building that grows on Medium and High density Industrial Zones[1].

Machinery Buildings are grown by SimCity 4's Industrial Zones attached to an Anchor Lot and are designed to expand the base lot with major machinery installations. Machinery buildings are the second type of Industry building to be grown, preceded by Anchor Lots and followed by Outbuildings.

Colossus Addon Mod

When the Colossus Addon Mod is installed, the lot is promoted to Stage 5 and the number of jobs is increased to 40. It is otherwise unchanged[2].





























ID4x6_1DirtyMech1_07E6

Lot Stats
Burner.png
General Information
Creator Author: Maxis
Lot Size 2x2, 2x3, 3x2, 3x3
Tileset Anchor
Stage Vanilla:
1 (All)
CAM:
1 (All)
Wealth Level I§§
Density
MD-I.png
All
HD-I.png
All
Occupants (§) 6 (CAM: 5)
Bulldoze Cost §90
Construction 9 days
Flammability 75
Fire Stage 1
Power Cons. 4 MWh
Water Cons. 6 Gallons
Air Pol. 2 over 13 tiles
Water Pol. 2 over 16 tiles
Garbage Pol. 4 over 0 tiles

Burner is a Dirty Industrial Machinery Building that grows on Medium and High density Industrial Zones[3].

Machinery Buildings are grown by SimCity 4's Industrial Zones attached to an Anchor Lot and are designed to expand the base lot with major machinery installations. Machinery buildings are the second type of Industry building to be grown, preceded by Anchor Lots and followed by Outbuildings.

Colossus Addon Mod

When the Colossus Addon Mod is installed, the number of jobs is reduced to 5. It is otherwise unchanged.

References

  1. Examplar: ID14x14_2DirtyMech5_07EA
  2. Examplar: ID20x16_2DirtyMech7_07EC
  3. Examplar: ID4x6_1DirtyMech1_07E6