Difference between revisions of "Burner"
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+ | [[Burner]] is the name given to two different Dirty Industrial buildings in SimCity 4. As both reference the same LTEXT file and other buildings that share names have unique LTEXT files that contain the same text, this was likely done in error. | ||
+ | |||
+ | = ID20x16_2DirtyMech7_07EC = | ||
+ | {{nopic}} | ||
+ | {{Infobox grow2 | ||
+ | |img = {{{image1|{{{img|[[Image:Wiki_no_image.png|150px]]}}}}}} | ||
+ | |dl = N/A | ||
+ | |author = Maxis | ||
+ | |size = 2x1 | ||
+ | |style = Anchor | ||
+ | |type = | ||
+ | |stage = '''Vanilla:'''<br/>2 (All)<br/>'''[[CAM]]:'''<br/>5 (All) | ||
+ | |wealth = I§§ | ||
+ | |density = {{MD-I|All}}{{HD-I|All}} | ||
+ | |occupants$ = 30 ([[CAM]]: 40) | ||
+ | |occupants$$ = | ||
+ | |occupants$$$ = | ||
+ | |bulldoze-cost = 200 | ||
+ | |construction-time = 20 days | ||
+ | |flammability = 80 | ||
+ | |fire = 3 | ||
+ | |power = 24 | ||
+ | |water = 60 | ||
+ | |air-mag = 9 | ||
+ | |air-spr = 16 | ||
+ | |water-mag = 7 | ||
+ | |water-spr = 20 | ||
+ | |garbage-mag = 4 | ||
+ | |garbage-spr = 0 | ||
+ | |support = | ||
+ | |credits = '' | ||
+ | }} | ||
+ | |||
+ | [[Burner]] is a Dirty Industrial Machinery Building that grows on Medium and High density Industrial Zones<ref>Examplar: ID14x14_2DirtyMech5_07EA</ref>. | ||
+ | |||
+ | Machinery Buildings are grown by SimCity 4's Industrial Zones attached to an Anchor Lot and are designed to expand the base lot with major machinery installations. Machinery buildings are the second type of Industry building to be grown, preceded by [[:Category:I-HT Growables/Anchors|Anchor Lots]] and followed by [[:Category:I-HT Growables/Outbuildings|Outbuildings]]. | ||
+ | |||
+ | == [[Colossus Addon Mod]] == | ||
+ | When the Colossus Addon Mod is installed, the lot is promoted to Stage 5 and the number of jobs is increased to 40. It is otherwise unchanged<ref>Examplar: ID20x16_2DirtyMech7_07EC</ref>. | ||
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+ | = ID4x6_1DirtyMech1_07E6 = | ||
{{Infobox grow2 | {{Infobox grow2 | ||
|img = {{{image1|{{{img|[[Image:Burner.png|43px]]}}}}}} | |img = {{{image1|{{{img|[[Image:Burner.png|43px]]}}}}}} |
Latest revision as of 03:43, 30 March 2020
Burner is the name given to two different Dirty Industrial buildings in SimCity 4. As both reference the same LTEXT file and other buildings that share names have unique LTEXT files that contain the same text, this was likely done in error.
Contents
ID20x16_2DirtyMech7_07EC
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Lot Stats | |
---|---|
General Information | |
Creator | Author: Maxis |
Lot Size | 2x1 |
Tileset | Anchor |
Stage | Vanilla: 2 (All) CAM: 5 (All) |
Wealth Level | I§§ |
Density | |
Occupants (§) | 30 (CAM: 40) |
Bulldoze Cost | §200 |
Construction | 20 days |
Flammability | 80 |
Fire Stage | 3 |
Power Cons. | 24 MWh |
Water Cons. | 60 Gallons |
Air Pol. | 9 over 16 tiles |
Water Pol. | 7 over 20 tiles |
Garbage Pol. | 4 over 0 tiles |
Burner is a Dirty Industrial Machinery Building that grows on Medium and High density Industrial Zones[1].
Machinery Buildings are grown by SimCity 4's Industrial Zones attached to an Anchor Lot and are designed to expand the base lot with major machinery installations. Machinery buildings are the second type of Industry building to be grown, preceded by Anchor Lots and followed by Outbuildings.
Colossus Addon Mod
When the Colossus Addon Mod is installed, the lot is promoted to Stage 5 and the number of jobs is increased to 40. It is otherwise unchanged[2].
ID4x6_1DirtyMech1_07E6
Lot Stats | |
---|---|
General Information | |
Creator | Author: Maxis |
Lot Size | 2x2, 2x3, 3x2, 3x3 |
Tileset | Anchor |
Stage | Vanilla: 1 (All) CAM: 1 (All) |
Wealth Level | I§§ |
Density | |
Occupants (§) | 6 (CAM: 5) |
Bulldoze Cost | §90 |
Construction | 9 days |
Flammability | 75 |
Fire Stage | 1 |
Power Cons. | 4 MWh |
Water Cons. | 6 Gallons |
Air Pol. | 2 over 13 tiles |
Water Pol. | 2 over 16 tiles |
Garbage Pol. | 4 over 0 tiles |
Burner is a Dirty Industrial Machinery Building that grows on Medium and High density Industrial Zones[3].
Machinery Buildings are grown by SimCity 4's Industrial Zones attached to an Anchor Lot and are designed to expand the base lot with major machinery installations. Machinery buildings are the second type of Industry building to be grown, preceded by Anchor Lots and followed by Outbuildings.
Colossus Addon Mod
When the Colossus Addon Mod is installed, the number of jobs is reduced to 5. It is otherwise unchanged.
References