Difference between revisions of "Eyler Refining"
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{{Infobox grow2 | {{Infobox grow2 | ||
− | |img = {{{image1|{{{img|[[Image:EylerRefining.png| | + | |img = {{{image1|{{{img|[[Image:EylerRefining.png|291px]]}}}}}} |
|dl = N/A | |dl = N/A | ||
|author = Maxis | |author = Maxis | ||
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[[Category:Maxis RCI]] | [[Category:Maxis RCI]] | ||
[[Category:I-D Growables/Anchors]] | [[Category:I-D Growables/Anchors]] | ||
− | [[Category:Buildings Rebalanced | + | [[Category:Buildings Rebalanced in the CAM|I-D Eyler]] |
Latest revision as of 02:29, 10 August 2019
Lot Stats | |
---|---|
General Information | |
Creator | Author: Maxis |
Lot Size | 2x2, 2x3, 3x2, 3x3 |
Tileset | Anchor |
Stage | Vanilla: 2 (All) CAM: 2 (3x3) 3 (2x3, 3x2) 4 (2x2) |
Wealth Level | I§§ |
Density | |
Occupants (§) | 18 (CAM: 73) |
Bulldoze Cost | §90 |
Construction | 9 days |
Flammability | 75 |
Fire Stage | 3 |
Power Cons. | 10 MWh |
Water Cons. | 18 Gallons |
Air Pol. | 5 over 13 tiles |
Water Pol. | 5 over 16 tiles |
Garbage Pol. | 4 over 0 tiles |
Eyler Refining is a Dirty Industrial Anchor Lot that grows on Medium and High density Industrial Zones[1].
Anchor Lots are the first building grown by SimCity 4's Industrial Zones, designed to provide both a destination and spawn point for the game's traffic simulation. Due to this, they are the only Industrial buildings that require direct Transit Network access. Machinery Lots and Outbuildings are grown adjacent or near to the Anchor lot to expand the Anchor Lot's capabilities, as well as to allow industrial growth away from Transit Networks.
Colossus Addon Mod
When the Colossus Addon Mod is installed, the 2x3 and 3x2 lot variants are changed to Stage 3, the 2x2 lot variant is increased to Stage 4 and the number of jobs is increased to 73. It is otherwise unchanged.
References
- ↑ Examplar: ID30x30_1DirtyAnchor5_07DE