Difference between revisions of "Wright Widgets"

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'''Wright Widgets''' is a Manufacturing Industrial Anchor Lot that grows on Medium and High density Industrial Zones<ref>Examplar: IM28x40_2ManuAnchor6_080E</ref>.
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'''Wright Widgets''' is a Manufacturing Industrial Anchor Lot that grows on Medium and High density Industrial Zones<ref>Examplar: IM42x54_3ManuAnchor11_0813</ref>.
  
 
Anchor Lots are the first building grown by SimCity 4's Industrial Zones, designed to provide both a destination and spawn point for the game's traffic simulation. Due to this, they are the only Industrial buildings that require direct [[Transit Network]] access. [[:Category:I-M Growables/Machinery|Machinery Lots]] and [[:Category:I-M Growables/Outbuildings|Outbuildings]] are grown adjacent or near to the Anchor lot to expand the Anchor Lot's capabilities, as well as to allow industrial growth away from Transit Networks.
 
Anchor Lots are the first building grown by SimCity 4's Industrial Zones, designed to provide both a destination and spawn point for the game's traffic simulation. Due to this, they are the only Industrial buildings that require direct [[Transit Network]] access. [[:Category:I-M Growables/Machinery|Machinery Lots]] and [[:Category:I-M Growables/Outbuildings|Outbuildings]] are grown adjacent or near to the Anchor lot to expand the Anchor Lot's capabilities, as well as to allow industrial growth away from Transit Networks.

Revision as of 06:57, 13 May 2014

Lot Stats
WrightWidgets.png
General Information
Creator Author: Maxis
Lot Size 3x6, 4x4, 4x5, 5x4, 5x5
Tileset Anchor
Stage M3 (All)
Wealth Level I§§
Density
HD-I.png
All
Occupants (§§) 57
Bulldoze Cost §270
Construction 27 days
Flammability 75
Fire Stage 4
Power Cons. 13 MWh
Water Cons. 211 Gallons
Air Pol. 15 over 11 tiles
Water Pol. 10 over 17 tiles
Garbage Pol. 4 over 0 tiles

Wright Widgets is a Manufacturing Industrial Anchor Lot that grows on Medium and High density Industrial Zones[1].

Anchor Lots are the first building grown by SimCity 4's Industrial Zones, designed to provide both a destination and spawn point for the game's traffic simulation. Due to this, they are the only Industrial buildings that require direct Transit Network access. Machinery Lots and Outbuildings are grown adjacent or near to the Anchor lot to expand the Anchor Lot's capabilities, as well as to allow industrial growth away from Transit Networks.

References

  1. Examplar: IM42x54_3ManuAnchor11_0813