Difference between revisions of "Small Police Station"
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Revision as of 06:57, 5 February 2014
Lot Stats
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Department
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Lot Size | 3x2 |
Plop Cost | §250 |
Monthly Cost | §125 (§140 - §0) |
Bulldoze Cost | §20 |
Police Protection | 200 over 384 tiles |
Number of Cars | 2 |
Number of Jail Cells | 25 |
Fire Stage | 2 |
Flammability | 36 |
Power Consumed | 2 MWh/Month |
Water Consumed | 2 m3/Month |
Power Produced | 1 MWh/Month |
Air Pollution | 1 over 2 tiles |
Water Pollution | 1 over 3 tiles |
Garbage Pollution | 5 over 0 tiles |
UDI Vehicles Unlocked | Police Car |
Ploppable Lot | |
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Download Here | |
N/A | |
General Information | |
Credits | Author: Maxis
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The Small Police Station is a Civic Building that provides Police Protection for your Sims.
Police Stations reduce crime by a variable amount dependent on their funding over a variable radius which can be adjusted using the Vehicle Funding slider in the building's Query Panel up until there are no more unused jail cells.
The Small Police Station is the second cheapest Crime-fighting solution in SimCity 4 Rush Hour/Deluxe (The cheapest in the base game), with a monthly cost manageable for most towns, some dispatchable cars, and a crime-deterring effect and a reasonable coverage area.
It is positioned above the Police Kiosk and below the Large Police Station in Crime-fighting power and facilities. The Large Police Station is a direct upgrade and the Police Kiosk is barely worth your time.
Bugs
It produces electricity. It probably should not do that.
Trivia
The original name for this building was probably the 4-Car Local Precinct before being changed to Small Police Station as its exemplar still contains this name. At that point in development, the lot probably did not have the two-tile carpark either.