Difference between revisions of "Private School"
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== Unlock Requirements == | == Unlock Requirements == | ||
=== Variant 1 === | === Variant 1 === | ||
− | {{Main|Tutorial:How to get Maxis Rewards#03180000 Private School 1|Tutorial: | + | {{Main|Tutorial:How to get Maxis Rewards#03180000 Private School 1|Tutorial:How to get Maxis Rewards}} |
==== Gameplay ==== | ==== Gameplay ==== | ||
* '''R§§§ Population''' in excess of '''750 Sims'''. | * '''R§§§ Population''' in excess of '''750 Sims'''. | ||
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* School Bus Mission: Get Little Binghampton to School | * School Bus Mission: Get Little Binghampton to School | ||
=== Variant 2 === | === Variant 2 === | ||
− | {{Main|Tutorial:How to get Maxis Rewards#03790000 Private School 2|Tutorial: | + | {{Main|Tutorial:How to get Maxis Rewards#03790000 Private School 2|Tutorial:How to get Maxis Rewards}} |
==== Gameplay ==== | ==== Gameplay ==== | ||
* '''R$$$ Population''' in excess of '''3,750 Sims'''. | * '''R$$$ Population''' in excess of '''3,750 Sims'''. | ||
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* '''Private School Variant 1 has been built''' in that city. | * '''Private School Variant 1 has been built''' in that city. | ||
=== Variant 3 === | === Variant 3 === | ||
− | {{Main|Tutorial:How to get Maxis Rewards#037A0000 Private School 3|Tutorial: | + | {{Main|Tutorial:How to get Maxis Rewards#037A0000 Private School 3|Tutorial:How to get Maxis Rewards}} |
==== Gameplay ==== | ==== Gameplay ==== | ||
* '''R$$$ Population''' in excess of '''7,500 Sims'''. | * '''R$$$ Population''' in excess of '''7,500 Sims'''. |
Revision as of 05:27, 11 January 2014
Lot Stats
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Lot Size | 4x6 |
Plop Cost | §0 |
Monthly Cost | §0 Max (§0 Bldg + §0 Coverage) |
Bulldoze Cost | §3220 |
Park Effect | 50/60/70 over 22/24/26 tiles |
Education Quotient Boost | 30 points |
Student Capacity | 1,000 Sims |
Education Coverage Radius | 512 Tiles |
Education Effectiveness over Average Household Age | 20 Years 5.0 30 Years 5.0 40 Years 5.0 50 Years 2.5 60 Years 0.0 70 Years 0.0 80 Years 0.0 |
Education Effectiveness over Wealth | Low: 0% Medium: 100% High: 100% |
Education Coverage Fade Pattern | 0.0 100.0 100.0 100.0 |
Fire Stage | 3 |
Flammability | 33 |
Power Consumed | 8 MWh/Month |
Water Consumed | 25 m3/Month |
Air Pollution | 1 over 2 tiles |
Water Pollution | 1 over 3 tiles |
Garbage Pollution | 6 over 0 tiles |
Ploppable Lot | |
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Download Here | |
N/A | |
General Information | |
Credits | Author: Maxis
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The Private School is a Civic Reward Building that provides Education to your Young Sims.
Education buildings increase the Education Quotient over a coverage radius. Some buildings have variable coverage radii which can be changed using a School Bus Funding slider, however the majority have a fixed radius that cannot be expanded or contracted without modding the game.
There are three variants of the Private School which are notable for being completely free to place and requires no maintenance. They also include a built-in Park Effect, the strength of which varies between the three versions, to attempt to draw high-wealth citizens to it by increasing local desirability; provide an inherently higher EQ boost; and cover the entire Grade spectrum. They are also the only service in the game that discriminates according to Wealth by providing no effect at all to low-wealth citizens.
Contents
Unlock Requirements
Variant 1
Gameplay
- R§§§ Population in excess of 750 Sims.
- Average School Grade less than 90.
U Drive It Missions
- School Bus Mission: Get Little Binghampton to School
Variant 2
Gameplay
- R$$$ Population in excess of 3,750 Sims.
- Average School Grade less than 90.
- Private School Variant 1 has been built in that city.
Variant 3
Gameplay
- R$$$ Population in excess of 7,500 Sims.
- Average School Grade less than 90.
- Private School Variant 2 has been built in that city.
Bugs
As neither their Capacity or Coverage Area can be adjusted to keep enrolment below their very low capacities, a Private School can become overloaded create a negative impact on your government-funded Public system, bringing down your city-wide EQ.
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