Difference between revisions of "Small City Hall"
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Revision as of 01:16, 16 September 2013
Lot Stats
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Department
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Government Building |
Lot Size | 3x4 |
Plop Cost | §1,700 (Small) |
Monthly Cost | §280 (Small) |
Bulldoze Cost | §70 |
Police Protection | 350 over 685 tiles |
Number of Cars | 6 |
Number of Helicopters | 1 |
Number of Jail Cells | 75 |
Fire Stage | 4 |
Flammability | 40 |
Power Consumed | 5 MWh/Month |
Water Consumed | 7 m3/Month |
Power Produced | 1 MWh/Month |
Air Pollution | 1 over 2 tiles |
Water Pollution | 1 over 3 tiles |
Garbage Pollution | 14 over 0 tiles |
Ploppable Lot | |
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Download Here | |
Mr Trusage's All 3 City Halls Reward Fix | |
General Information | |
Credits | Author: Maxis
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The Small City Hall is a Civic Building that provides a Landmark Effect and some Civil jobs to your Sims.
Government Buildings are markers of your city-building prowess and usually supply Civil Service jobs and a Landmark Effect.
The Small City Hall is usually considered to be the marker for when your city reaches a medium-level population.
Unlock Requirements
Small City Hall
- Population above 15,500 Sims
- Mayor Rating above 40
Bugs
Only the Small City Hall was ever given a lot and reward script by Maxis. The Medium and Large city halls are both functionally complete. It appears that it was originally intended to automatically upgrade in the way that Airports and Seaports can. MrTrusage fixed this by implementing them as three separate lots at Simtropolis.
With custom props installed, a single badly-made tree on the lot can become any of of the custom props installed. This bug was fixed by Andreas Roth at Simtropolis.
Links for both fixes can be found in the Infobox.
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