Large City Hall (Unimplemented)

From SC4D Encyclopaedia
Revision as of 00:04, 26 April 2022 by Jdenm8 (talk | contribs) (Correcting spelling of MtTruesage's username)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
v  d  e
Lot Stats
Department
Lot Size 3x4
Plop Cost §67,000
Monthly Cost §470
Bulldoze Cost §6,030
Landmark Effect 70 over 26 tiles
Fire Stage 4
Flammability 36
Power Consumed 55 MWh/Month
Water Consumed 100 m3/Month
Air Pollution 1 over 2 tiles
Water Pollution 1 over 3 tiles
Garbage Pollution 16 over 0 tiles
Ploppable Lot
Large City Hall.png
Download Here
Mr Trusage's All 3 City Halls Reward Fix

Andreas Roth's City Hall Fix

General Information
Credits Author: Maxis

The Large City Hall is a Civic Building that provides a Landmark Effect and some Civil jobs to your Sims.

Government Buildings are markers of your city-building prowess and usually supply Civil Service jobs and a Landmark Effect.

The Large City Hall was probably intended to be an automatic direct upgrade of the Medium City Hall at an arbitrary population point.

Unlock Requirements

All Difficulties

  • With MrTruesage's Fix
    • Combined Population in excess of 62,000 Sims
    • Mayor Rating above 50


Bugs

Only the Small City Hall was ever given a lot and reward script by Maxis. The Medium and Large city halls are both functionally complete. It appears that it was originally intended to automatically upgrade in the way that Airports and Seaports can. MrTruesage at Simtropolis fixed this by implementing them as three separate lots.

With custom props installed, a single badly-made tree on the lot can become any of of the custom props installed. This bug was fixed by Andreas Roth at Simtropolis.

Links for both fixes can be found in the Infobox.